D2R CG LLD Melee Ladder

By Austin Shave | Created: May 15, 2024 | Last updated: June 16, 2025 | Read Time: 3 minutes

The following ruleset will be used for any and all Chicks Gold officially hosted or sanctioned CG LLD Melee (Level 30 Melee) ladders. These rules are subject to change, and you can find the most recent revision date below.

Revision: 1.0.3
Date Revised: May 15, 2024

Definition

  • Characters will be level 30. You may (and are encouraged to) use all health, skill, resistance, and stat quests.
  • These are movement-limited duels. You will approach your opponent directly from your starting position in each duel.

Challenging

  • You may issue a challenge in discord, your opponent has 72 hours to respond and complete the duel or forfeit.
  • There is no limit to the amount of duels you can complete each week, other than you cannot challenge the same person within a 168 hour (7 day) period.
  • You may only challenge individuals within 5 positions of your current ladder standing.
  • Mid-season invitational tournaments will be held and those invited will be based on current standing (ELO) as well as a random lottery selection.

General Rules

  • Duels will take place in the inner cloister with players starting on the same line next to the waypoint (either side is fine).
  • Each match will have 10 duels. Even if a player already reaches 6 wins, they will continue until all 10 duels are finished.
  • All runewords are banned. All runes allowed to be socketed in gear (non runewords) provided the stats do not break any rules (Attacker takes damage, for example).
  • Only Socketed (grey), Magic, Rare, Set, Unique, and Craft items may be used. Some classes may have small exceptions.
  • Crushing blow may only be used by characters with under 1,600 maximum hp.
  • Attacker takes damage of, is capped at 22 (from any and all sources).
  • Ethereal gear cannot be used if it can break.
  • Weapons may have a maximum of 105 combined lightning and fire and 150 poison damage.
  • No elemental damage on gear or in your inventory (weapon only).
  • Skill charges are banned. (Exception: Sacrifice, Zeal, Inner Sight, Concentrate, Stun, Bash)
  • No cube in inventory.
  • No prebuffing (swapping gear at stash to buff).
  • Knockback is banned. Slow % is banned.
  • Potions of any kind are banned. Keep your belt full of town portals.

Duel Rules

  • You may not token during a match or duel series.
  • Each combatant has 2 "timeouts" that last 120 seconds each. During this time, both players may swap their gear and make adjustments. This is the only time you may do so.
  • If both players do not survive the walk back to town, it is a draw - redo that specific duel.
  • You may only walk. No running, charging, jumping, etc. Failure results in a loss for that duel.
  • You may not be strength glitched. You must be able to pick up all of your gear without assistance, swapping gear, etc.

Class/Build Rules

  • Amazon
    • Allowed attacks: Jab, Fend
    • Banned: Valkyrie (Manually casting), Decoy
  • Assassin
    • Allowed attacks: Dragon Talon, Dragon Claw
    • Banned: Traps (except Blade Shield)
  • Barbarian
    • Allowed attacks: Concentrate, Stun, Double Swing, Frenzy, Bash, Stun
    • Banned: War Cry
  • Druid
    • Allowed attacks (only 1): Fury, Feral Rage, Maul
    • Banned: All summons (including oak sage, Heart of Wolverine, and Spirit of Barbs), all elemental skills
  • Necromancer
    • Allowed attacks: Poison Dagger
    • Banned: Everything except Bone Armor (and Poison Dagger)
  • Paladin
    • Allowed attacks: Zeal, Sacrifice
    • Banned: Any aura that deals elemental damage, Thorns
  • Sorceress
    • Allowed attacks: Approved charges & normal attack
    • Banned: Everything not listed below
    • Buffs allowed: Warmth, Enchant, Telekinesis, Energy Shield, Chilling Armor, Fire Mastery

Current Ladder Standings

Rating

Nickname

Discord UID

Battletag

Character Type

Record

Event Wins

Invitational Wins

1200

Textbook

204897157491326976

Subtle#1577

Assassin, Kicksin

K: 0 | D: 0

0

0


Author profile
Austin Shave

Austin is the executive at Chicks Gold alongside the owner. He leads teams, drives big ideas, and is now focused on expanding the D2R Community through passion, dedication, and bold new goals.


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Total + resistance to cold. This includes the use of fade, natural resistances, etc.

  • 400 cold resistance max for: Sorceress (any)
  • 420 cold resistance max for: Hammerdin, Ele Druid, Assassins
  • 430 cold resistance max for: Barbarians, Necro, Amazon, Non hammer-paladins

Amazon

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    • Level: 59
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Assassin

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    • Level: 61
    • Shield: Banned (including swap)
  • Martial Arts/WW/Melee: (No hardpoints into any trap skills)
    • Level: 69
    • Shield: Allowed
  • Hybrid: (Any assassin with 25 or more points into any lightning damage trap skills)
    • Level 63
    • Shield: Banned (including swap)

Necromancer

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    • Level: 67
    • Shield: Allowed
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  • Poison Necromancer: (More than 50 points in poison skills)
    • Level: 69
    • Shield: Allowed
    • Summons: Clay, Blood, and Fire golems allowed

Barbarian

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    • Shield: Forced (You must always use a shield)
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    • Level: 69
    • Shield: Banned (including swap)

Paladin

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Druid

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    • Level: 65
    • Shield: Allowed
    • Restrictions: May not recast cyclone armor
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  • Shapeshifting Druid (Greater than 40 points invested into shapeshifting tree):
    • Level: 69
    • Shield: Allowed
    • Summon options
      • No restrictions

Sorceress

  • Cube/stash buff is banned. You may hold any amount of buff items in your inventory in lieu of charms if desired.
  • All types of Sorceresses:
    • Level: 69
    • Shield: Banned (including swap)


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The following ruleset will be used for any and all Chicks Gold officially hosted or sanctioned CGGL (Gladiator League, Level 70 Melee) events. These rules are subject to change, and you can find the most recent revision date below.

Revision: 1.0.6
Date Revised: March 8, 2024


Definition

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  • Characters will be level 70. You may (and are encouraged to) use all health, skill, resistance, and stat quests.
  • These are movement-limited duels. You will approach your opponent directly from your starting position in each duel.

General Rules

  • Duels will take place in the inner cloister with players starting on the same line next to the waypoint (either side is fine).
  • Each match will have 5 duels. Even if a player already reaches 3 wins, they will continue until all 5 duels are finished.
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  • Only Socketed (grey), Magic, Rare, and Craft items may be used. Some classes may have small exceptions. All classes may use an "Anni" small charm.
  • Ethereal gear cannot be used if it can break. For example, ethereal non rep javs and ethereal weapons with repair mod are allowed.
  • Weapons may have a maximum of 105 combined lightning and fire and 150 poison damage.
  • No elemental damage on gear or in your inventory (weapon only).
  • Skill charges are banned.
  • No cube in inventory.
  • No prebuffing (swapping gear at stash to buff).
  • Knockback is banned.
  • Potions of any kind are banned. Keep your belt full of town portals.

Duel Rules

  • You may not token during a match or duel series.
  • Each combatant has 2 "timeouts" that last 120 seconds each. During this time, both players may swap their gear and make adjustments. This is the only time you may do so.
  • If both players do not survive the walk back to town, it is a draw - redo that specific duel.
  • You may only walk. No running, charging, jumping, etc. Failure results in a loss for that duel.
  • You may not be strength glitched. You must be able to pick up all of your gear without assistance, swapping gear, etc.

Class/Build Rules

  • Amazon
    • Allowed attacks: Jab
    • Banned: Decoy, Valkyrie
    • Damage cap: Maximum damage (character sheet) not to exceed 2,800 damage
  • Assassin
    • Allowed attacks: Dragon Talon, Dragon Claw
    • Banned: Traps (except Blade Shield), Mind Blast, Psychic Hammer
  • Barbarian
    • Allowed attacks: Concentrate
    • Banned: War Cry
  • Druid
    • Allowed attacks (only 1): Fury, Feral Rage, Maul
    • Banned: Summons
    • Fury Damage cap: Maximum damage (character sheet) not to exceed 3,150 damage
  • Necromancer
    • Allowed attacks: Poison Dagger
    • Banned: Everything except Bone Armor (and Poison Dagger)
  • Paladin
    • Allowed attacks: Zeal
    • Banned: Any aura that deals elemental damage, Thorns
    • Damage cap: Maximum damage (character sheet) not to exceed 2,400 damage. This includes any auras you will use while dueling
  • Sorceress
    • Allowed attacks: Zeal (Exception to runeword rule), Frostburns and Stone of Jordan (Exception to unique rule)
    • Banned: Everything not specifically mentioned in allowed, Skill grand charms
    • Buffs allowed: Warmth(1pt), Enchant, Telekinesis, Energy Shield, Chilling Armor